Ludo Rules
Ludo is a game for 2-4 players. The object of the game of Ludo is to get all four pawns home.
At the start of the game of Ludo each player selects four pawns of the same colour as his corner of the board and places them in the four squares that match his colour.
Players take it in turn to throw a single die. The player throwing the highest number will begin the game. with all other players following in a clockwise sequence.
A player moves one of their pieces forward the number of squares indicated by the die. When a player throws a 6 the player may bring a new piece onto the starting square, or may choose to move a piece already in play like any other throw.
In either case, every throw of a 6 is rewarded with an additional turn. If a player cannot make a valid move, such as when they have no pieces in play and they do not throw a 6, they must pass the die to the next player.
A piece may not be moved onto a square occupied by another piece of the same player. If a piece lands on a piece owned by another player, the other player's piece is said to be captured. It is removed from play and must re-enter via its starting square when a 6 is thrown.
If playing the block rule where a piece is doubled if a player lands on a space he already occupies, then an opponent's piece is blocked at this point and cannot move onto or past the space unless a six is thrown.
Creating a block, especially on 3 or 4 players games can be effective as the opponenst pawns pile up behind i t causing them to knock each other off the playing board.
Once a pawn has moved around the board completely, it enters and travels up it's own coloured poath towards home. A piece can only complete the journey by throwing the exact number required. If the number thrown is too large, another piece must be moved or the player must skip their turn.
The winner in Ludo is the player whose four pieces finish the journey first.